vLLM from 0.18.0 before 0.31.0 contains a resource exhaustion vulnerability that allows API clients to bypass the video/jpeg frame-count cap by overriding num_frames through media_io_kwargs. Attackers can set num_frames to -1 with a large inline video so VideoMediaIO.load_base64 decodes every frame, exhausting memory and crashing the API frontend.
https://github.com/vllm-project/vllm/security/advisories/GHSA-4m6g-h9mv-wqjc
Published: 2026-10-25
Updated: 2026-10-25
Base Score: 7.8
Vector: CVSS2#AV:N/AC:L/Au:N/C:N/I:N/A:C
Severity: High
Base Score: 7.5
Vector: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Severity: High
Base Score: 8.7
Vector: CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N
Severity: High