Assimp through 6.0.5 contains a NULL pointer dereference vulnerability in the Ogre3D importer that allows attackers to crash applications via unvalidated bone indices in OgreStructs.cpp. Attackers can supply a crafted .mesh and .skeleton file referencing a missing bone, causing BoneById() to return null and crash the host process.
https://hackmd.io/@haind-pwn/assimp-ogre-mesh-bone-submesh-null-deref
Published: 2026-10-15
Updated: 2026-10-16
Base Score: 4.9
Vector: CVSS2#AV:L/AC:L/Au:N/C:N/I:N/A:C
Severity: Medium
Base Score: 5.5
Vector: CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
Severity: Medium
Base Score: 6.8
Vector: CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N
Severity: Medium
EPSS: 0.00198