CVE-2020-6019

high

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.

References

https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/

https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678

Details

Source: Mitre, NVD

Published: 2020-11-13

Updated: 2026-06-17

Risk Information

CVSS v2

Base Score: 5

Vector: CVSS2#AV:N/AC:L/Au:N/C:N/I:N/A:P

Severity: Medium

CVSS v3

Base Score: 7.5

Vector: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H

Severity: High

EPSS

EPSS: 0.08738