In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
https://godotengine.org/news
https://github.com/godotengine/godot/pull/27398
Source: Mitre, NVD
Published: 2019-05-31
Updated: 2026-06-17
Base Score: 7.5
Vector: CVSS2#AV:N/AC:L/Au:N/C:P/I:P/A:P
Severity: High
Base Score: 9.8
Vector: CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Severity: Critical
EPSS: 0.06601